Tag Archives: NR2003

Brand New High Res (2048) Templates

CC48 has once again created a new pile of excellent high resolution templates for the PWF Truck mod. Each new template is available in 2048 resolution, allowing your creations to be as sharp as can be on the track. New templates have been created for the following years/trucks:

● 1995 Chevrolet
● 1995 Dodge Ram
● 1995 Ford F-150
● 1999 Chevrolet Silverado
● 1999 Ford F-150
● 2002 Dodge Ram
● 2003 Chevy Silverado
● 2004 Toyota Tundra
● 2005 Ford F-150

All the new templates can be found on the mods page for the PWF truck. Hover your mouse over ‘Mods/Templates/Scenes’ and choose Craftsman Trucks (PWF-CTS), or click here to go directly to the downloads ya lazy butt.

New High Res 1980-1988 Aero88 Templates & Contingency Sheet!

NR2003 painter CC48 has completed his brand new high resolution 1980’s templates for the Aero88 mod, with a focus on the years of 1981-1985. However, these 8 templates span from as far as 1980 to 1988. The pack includes the following:

  • 1980-1982 Chevrolet Monte Carlo
  • 1981 Pontiac Lemans
  • 1981-1982 Ford Thunderbird
  • 1981-1985 Buick Regal
  • 1981-1985 Oldsmobile Cutlass
  • 1981-1985 Pontiac Grand Prix
  • 1983-1986 Ford Thunderbird
  • 1983-1988 Chevrolet Monte Carlo

To go along with these great new templates, CC48 has also included a new contingency sheet for the 80’s era. The new sheet & templates are available now on the Aero88 mods page. Or, simply click here to go directly to the Aero88 page. -Bill

Jennerstown 2023 Released by WKC!

John of WKC has completed another track. This time he’s done a more up to date 2023 version of Jennerstown. Jennerstown Speedway is a .522 mile asphalt track that races weekly on Saturday nights from April through August. It is a egg shaped oval almost with the same track layout as Darlington, but on a smaller scale.

To download the track, visit WKC’s tracks page from the ‘Tracks’ drop down menu at the top of the page. Otherwise, click here if you’re too weak to move your mouse that far. -Bill

Bullrun 2023 by Wild Kustoms Released!

John Norton has completed a brand new version of Bullrun. Bullrun Raceway was originally part of the Grand National Expansion Pack for NASCAR Racing 2. The track saw a long for many years being run as an endurance event across multiple versions of the Papyrus NASCAR simulators. In fact, the Bullrun Endurance event has recently returned!

You can get John’s new track under the Tracks>Wild Kustoms Full Tracks Archive page. Or you can click here, lazy bones.

Cup2000 Mod & Carsets Added

The Cup2000 Mod by Team Om3ga Racing has been added to the Car Mods section. Carsets for the mod have also been added. This is the recommended mod for reliving the 2000 through 2002 seasons. However, this mod is great for the 1999 season, as well!

Included are carsets from 1999 through 2002. To visit the page to get the mod, click here. To visit the page to get the carsets, click here. -Bill

Dr. Noise 1996 Winston Cup Carset Released (NR2003)

1996 Winston Cup Series Carset (Cup Physics) v1.1 – Bill Martin
Updated 12/06/2021 (fixed 01 Jeff Krogh car which still had the wire frame on the paint, and corrected the interior color of the 28 Ernie Irvan car)

Credits:

Research Team: Bill Martin, Dave Moody, Kevin Owen, Clint Starr, Cody Thompson, Sammi Gruman
Sponsor Graphics: Bill Martin & Sammi Gruman **
Bases: Bill Martin
Numbers: Bill Martin
Contingencies: Bill Martin – mostly compiled**
Car Templates: Studio Speed & Splash n Go Graphics
Crew Templates: BCR, available at Smiffsden.com

** All graphics not available on seeklogo.com, brandsoftheworld.com, or worldvectorlogo.com, were drawn as new Illustrator vectors, Photoshop files, or a combination of both.

***Kodiak/Bear logo was done by Sage @ Racingrafix.com

Description:

Included are 176 cars from the 1996 Winston Cup Season. In most cases there are multiple schemes and/or variants for the drivers. This includes variants due to driver changes, as well. Meticulous attention to detail was the goal. I’ve taken hundreds of screen shots, watched every minute of every race in 1996 (including some practice and qualifying videos) to ensure the the logos you see on the cars are as close as can be to at least one weekend that car had raced. Additionally, with the help of Dave Moody, logos have been identified that otherwise may have been lost in time. If you have any questions on any particular car, feel free to contact me at any of my social media pages. I’d be happy to share my research and in many cases, also my artwork.

Each car comes with full ratings & pit crews/suits. The ratings system is initially based off Ethone’s 2008 Formula v2.1. From there, modifications were made to permit drivers who had no ratings to still be capable of making from a field filler standpoint. This includes all the DNQ cars that are included in this set.

Notes: Each car is built with a standard speedway design for the airflow on the noses. I decided not to try to mimmick the noses of the cars I recreated for consistency reasons. This also goes for names on the name rails. In most cases in the 90’s, when a driver would substitute for an injury, the original driver’s name would often remain on the rails. For the sake of identification, I opted to put the names of the drivers actually driving the car on the doors/dashboard.

Special Thanks:

Thanks to the Godfather, Dave Moody, for assisting me in contacting drivers to identify some of the more difficult areas of certain cars. Thanks also to my significant other, Sammi Gruman, who did a fair amount of the artistic work on any comic or cartoon logos. Special thanks also to the many Facebook groups that have helped me out, such as ‘NASCAR and Race Car Modeling’, ‘NASCAR Modeling’, ‘NASCAR Pictorial Archive’, ‘Classic NASCAR (1948-2005)’, and ‘Winston Cup History 1971-2003’.

The Motive:

In July of 2021, my girlfriend and I lost a pet that was very important to us. I decided I wanted to run a for fun season in NR2003 with the 1996 cars on Splash & Go’s mod for the mid to late 90’s cars, just to take up some of my free time. After a short search I saw one did not exist, so instead, I shifted my focus to painting the cars for myself, instead. As I hit the 43rd car, I decided instead to just keep going and fill out the rest of the season. 4 months later almost to the day, the set was completed on November 25, 2021.

When I initially started, I wasn’t going to release the cars. This whole project was essentially a therapy session. As such, there’s a couple of contingencies that could have stood to have been a wee bit more accurate in sizing/color, but these are extremely minor things I opted not to bother to switch after getting 80+ cars in. A normal person would never notice these things, but for those of you out there who are just like me, it might catch your eye. As for any main sponsors, secondary sponsors, literally everything else, it is as accurate as I can possibly be.