Category Archives: nr2003

2022 Cup Series Carset for the LMP2MOD

Painter Apa Anthony has released his 2022 Cup series car set for the LMP2MOD for those of us out there who love to drive the late models and wouldn’t mind doing it with the top drivers of the Cup Series. This set includes at least one scheme from every single entry (thus far) in the 2022 season. Very well done.

This set is now available under the carsets tab at the top of the page in the LMP2 section. Otherwise feel free to click the link below:

2022 Cup Series Late Models (link updated for V2.0 released 10/21/2022) from Anthony Apa

WKRT Tracks by Matty Degrieck Now Available!

Shot of Kawartha Speedway by Matty Degrieck

Now available in the tracks section up at the top of the page are all of Matty Degrieck’s (WKRT_Matty) creations formerly hosted on his WKRT website. The site has long since gone dark. Matty specialized in making short tracks from all across the US and Canada. If you’re a short track racer looking to add some tracks to your schedule, absolutely check these out!

I want to thank Mic Olafson for supplying the files.

-Bill

Tracks And Others Coming Soon

Coming soon to the website will be all the WKRT tracks that were originally released back around 2006-2009. They’re difficult to find tracks these days as the WKRT site was taken down long ago. Thankfully a former site owner from another site has sent along all the files to me and I’ll have them posted, soon. I will also be putting some work into getting my Super Speedway section of older tracks relatively soon.

I have started a new tribute diecast project, so my time will be split a bit for the next month or so. Despite that, I’m going to continue adding to the site to keep some of the older mods, tracks, and other things alive. As well, adding some more recent stuff, as time allows.

Hope you’ve all had a great New Year, so far. -Bill

Aero88 Mod added (all Physics)

I’ve added all files, templates, and more to the ‘CarMods’ section for the Aero88 Mod. The original mod was released with CTS physics. I’ve also compiled GNS and Cup physics versions of the mod in case you’d prefer to run with different physics. -Bill

Installing NR2003 in 2022

I have added my own installing NR2003 How-to article to the How-To section at the top of the page. This section goes through the entire process from installing the software to bringing it up to date and functioning the best it possibly can on modern PCs. Each step has been written out as detailed as need be for someone new to the process.

For anyone new to the game who has ended up here, I hope that you find it useful. And to veterans of the game who may not know of or know how to install some of these updates, I hope you find them useful for your future racing adventures. – Bill

Cup90 and Future Car Mod Add-ons

I have added the templates, render scenes, upgrades and updates to the Cup90 mod’s page. From this point on as I add more to the Car Mods drop down menu, this is where you’ll be able to find templates, render scenes, and any upgrades or updates moving forward. -Bill

Utilities & Speedway Tracks Pages

I just restored the Utilities page, though the links are all down, so I’ve removed them. I will get them fixed as soon as time allows. I’ll also get the Speedway Tracks links all fixed as well. Then, finally get that Super Speedway section up that I’ve neglected for a very long time.

Speaking of which, if you’re a track creator out there who’d like a home for their creations, we can create a section for you and offer your tracks here.

Dr. Noise 1996 Winston Cup Carset Released (NR2003)

1996 Winston Cup Series Carset (Cup Physics) v1.1 – Bill Martin
Updated 12/06/2021 (fixed 01 Jeff Krogh car which still had the wire frame on the paint, and corrected the interior color of the 28 Ernie Irvan car)

Credits:

Research Team: Bill Martin, Dave Moody, Kevin Owen, Clint Starr, Cody Thompson, Sammi Gruman
Sponsor Graphics: Bill Martin & Sammi Gruman **
Bases: Bill Martin
Numbers: Bill Martin
Contingencies: Bill Martin – mostly compiled**
Car Templates: Studio Speed & Splash n Go Graphics
Crew Templates: BCR, available at Smiffsden.com

** All graphics not available on seeklogo.com, brandsoftheworld.com, or worldvectorlogo.com, were drawn as new Illustrator vectors, Photoshop files, or a combination of both.

***Kodiak/Bear logo was done by Sage @ Racingrafix.com

Description:

Included are 176 cars from the 1996 Winston Cup Season. In most cases there are multiple schemes and/or variants for the drivers. This includes variants due to driver changes, as well. Meticulous attention to detail was the goal. I’ve taken hundreds of screen shots, watched every minute of every race in 1996 (including some practice and qualifying videos) to ensure the the logos you see on the cars are as close as can be to at least one weekend that car had raced. Additionally, with the help of Dave Moody, logos have been identified that otherwise may have been lost in time. If you have any questions on any particular car, feel free to contact me at any of my social media pages. I’d be happy to share my research and in many cases, also my artwork.

Each car comes with full ratings & pit crews/suits. The ratings system is initially based off Ethone’s 2008 Formula v2.1. From there, modifications were made to permit drivers who had no ratings to still be capable of making from a field filler standpoint. This includes all the DNQ cars that are included in this set.

Notes: Each car is built with a standard speedway design for the airflow on the noses. I decided not to try to mimmick the noses of the cars I recreated for consistency reasons. This also goes for names on the name rails. In most cases in the 90’s, when a driver would substitute for an injury, the original driver’s name would often remain on the rails. For the sake of identification, I opted to put the names of the drivers actually driving the car on the doors/dashboard.

Special Thanks:

Thanks to the Godfather, Dave Moody, for assisting me in contacting drivers to identify some of the more difficult areas of certain cars. Thanks also to my significant other, Sammi Gruman, who did a fair amount of the artistic work on any comic or cartoon logos. Special thanks also to the many Facebook groups that have helped me out, such as ‘NASCAR and Race Car Modeling’, ‘NASCAR Modeling’, ‘NASCAR Pictorial Archive’, ‘Classic NASCAR (1948-2005)’, and ‘Winston Cup History 1971-2003’.

The Motive:

In July of 2021, my girlfriend and I lost a pet that was very important to us. I decided I wanted to run a for fun season in NR2003 with the 1996 cars on Splash & Go’s mod for the mid to late 90’s cars, just to take up some of my free time. After a short search I saw one did not exist, so instead, I shifted my focus to painting the cars for myself, instead. As I hit the 43rd car, I decided instead to just keep going and fill out the rest of the season. 4 months later almost to the day, the set was completed on November 25, 2021.

When I initially started, I wasn’t going to release the cars. This whole project was essentially a therapy session. As such, there’s a couple of contingencies that could have stood to have been a wee bit more accurate in sizing/color, but these are extremely minor things I opted not to bother to switch after getting 80+ cars in. A normal person would never notice these things, but for those of you out there who are just like me, it might catch your eye. As for any main sponsors, secondary sponsors, literally everything else, it is as accurate as I can possibly be.

Noise Racing’s New Home

This site will be the future permanent home for Noiseracing.com. GoDaddy destroyed my site making me entirely unable to update it. In a sense I’m okay with that, because I had been wanting to move the site to a new address anyways. I’ve been wanting to move it to adjust the content of the site. This new page will include all of my art, including my diecast work, NR2003 work, iRacing work, and even my musical projects.

Thanks for stopping by. I will be moving all the files over from Noise Racing NR2003 Hub as time allows.