I’ve added all files, templates, and more to the ‘CarMods’ section for the Aero88 Mod. The original mod was released with CTS physics. I’ve also compiled GNS and Cup physics versions of the mod in case you’d prefer to run with different physics. -Bill
I have added my own installing NR2003 How-to article to the How-To section at the top of the page. This section goes through the entire process from installing the software to bringing it up to date and functioning the best it possibly can on modern PCs. Each step has been written out as detailed as need be for someone new to the process.
For anyone new to the game who has ended up here, I hope that you find it useful. And to veterans of the game who may not know of or know how to install some of these updates, I hope you find them useful for your future racing adventures. – Bill
I have added the templates, render scenes, upgrades and updates to the Cup90 mod’s page. From this point on as I add more to the Car Mods drop down menu, this is where you’ll be able to find templates, render scenes, and any upgrades or updates moving forward. -Bill
Hey all! So, I’m doing Twitch streams again of NR2003 and sometimes iRacing or Wreckfest. Maybe other stuff, but mostly focused on racing. If you’re interested, give a follow to my Twitch channel at http://www.twitch.tv/drnoise
I’ve updated my 1996 carset to version 1.1. I had discovered I left the wireframe on for the 01 car of Jeff Krogh. I’ve also updated the 28 car as I had forgotten to change the interior of the car to be red.
Utilities section has been fixed. I do have some more tools I haven’t posted in there I’ll eventually go through and post. Most of them are older things, but some may find use in them still. -Bill